Fan Base SL3
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Fan Base SL3
por locomanusa Qua Dez 19, 2012 10:13 pm
if Raxxat would do it how many of you modders would help and commit to SL3.
we do need PEOPLE to donate at list 10.00 dollars to reach the gold of 10.000 to start
this is just a suggestion but if people take it serous i will post what he and i talk about
and i also will need a better writer cus i suck at this Thank you all
RAXXAT
if people could collect at least $10 000 for SL3, that will be enough for me to begin this project.
I will personally thank everyone who make a donation for game like that.
Senior donators deserve an exclusive DVD with game and with my personal autograph on the disc.
I don't see anything crazy in this idea. Why should i waste my life on some boring job and doing useless things,
when i can make other people happy by releasing a SL3 smile i bet it would be a bestseller game,
but people need to understand that i need to build a life and they need to help me with this
as of now i think RAXXAT and the original slrr game engine creator will be working along side raxxat engine will be new from
the ground up.
i think that he will do a SL3 Fan base website
we do need PEOPLE to donate at list 10.00 dollars to reach the gold of 10.000 to start
this is just a suggestion but if people take it serous i will post what he and i talk about
and i also will need a better writer cus i suck at this Thank you all
RAXXAT
if people could collect at least $10 000 for SL3, that will be enough for me to begin this project.
I will personally thank everyone who make a donation for game like that.
Senior donators deserve an exclusive DVD with game and with my personal autograph on the disc.
I don't see anything crazy in this idea. Why should i waste my life on some boring job and doing useless things,
when i can make other people happy by releasing a SL3 smile i bet it would be a bestseller game,
but people need to understand that i need to build a life and they need to help me with this
as of now i think RAXXAT and the original slrr game engine creator will be working along side raxxat engine will be new from
the ground up.
i think that he will do a SL3 Fan base website
Re: Fan Base SL3
por Ryamcooper Qua Dez 19, 2012 10:33 pm
This is a cool project dude,i´ve had heard something about this.
Re: Fan Base SL3
por locomanusa Qui Dez 20, 2012 10:09 am
i only suggested him about something new for slrr and he came up with Fan Base SL3 i Didn't think he would take it serious
but he did so now i have to do my part and start some thing up.
1 Fan base SL3 Website
2 what are the golds to proceed with sl3
3 team members
4 all donation will be paid on sl3 fan base website to RAXAT and Team
5 i need a logo so i think he will make one
i steel have more to do but for know i just want the basics to proceed and do a live video on youtub and other sites to see
the reaction .
but he did so now i have to do my part and start some thing up.
1 Fan base SL3 Website
2 what are the golds to proceed with sl3
3 team members
4 all donation will be paid on sl3 fan base website to RAXAT and Team
5 i need a logo so i think he will make one
i steel have more to do but for know i just want the basics to proceed and do a live video on youtub and other sites to see
the reaction .
Re: Fan Base SL3
por locomanusa Sáb Dez 22, 2012 12:56 pm
until he finishes 231 Fan Base SL3 Will be postponed this what he had to say
Hi there,
i didn't release 2.3.1 yet, so i think it's too early to talk about SL3
now. Anyways, i really think about making this game, so you may make
some research before i will start this project.
What's the technology? - I will use engine of CRC2005, an enhanced and
polished version of SL2 engine, it's really fast and stable for all my
needs. I'm sure it has enough power for such game as SL3.
Who are the fans? - Everyone who likes Street Legal, racing/tuning
games, mechanics and all the people who like some hardcore in games.
How much money the development will cost? - Not less than $10 000USD
(ten thousand US dollars), otherwise it's not profitable for me.
How long the development may take? - I expect around 16 months in total, but i'm not 100% sure about that.
Who are the team? - Talented people who are ready to help a very big and
ambitious project or to work hard for money (since this project is not
free and i will have a budget that i could pay cash from)
Where donations will go? - I need to cancel primary job to dedicate all
my time only to development, so donations compensate that sacrifice.
Also, part of donations will go to professionals that i will hire to do
some extra work (like graphic enhancements, designs, additional
programming, etc.)
I will think about logo next week and make some sketches (or even a final image, depends on how much free time i will have)
until he finishes 231 Fan Base SL3 Will be postponed this what he had to say
Hi there,
i didn't release 2.3.1 yet, so i think it's too early to talk about SL3
now. Anyways, i really think about making this game, so you may make
some research before i will start this project.
What's the technology? - I will use engine of CRC2005, an enhanced and
polished version of SL2 engine, it's really fast and stable for all my
needs. I'm sure it has enough power for such game as SL3.
Who are the fans? - Everyone who likes Street Legal, racing/tuning
games, mechanics and all the people who like some hardcore in games.
How much money the development will cost? - Not less than $10 000USD
(ten thousand US dollars), otherwise it's not profitable for me.
How long the development may take? - I expect around 16 months in total, but i'm not 100% sure about that.
Who are the team? - Talented people who are ready to help a very big and
ambitious project or to work hard for money (since this project is not
free and i will have a budget that i could pay cash from)
Where donations will go? - I need to cancel primary job to dedicate all
my time only to development, so donations compensate that sacrifice.
Also, part of donations will go to professionals that i will hire to do
some extra work (like graphic enhancements, designs, additional
programming, etc.)
I will think about logo next week and make some sketches (or even a final image, depends on how much free time i will have)
until he finishes 231 Fan Base SL3 Will be postponed this what he had to say
Hi there,
i didn't release 2.3.1 yet, so i think it's too early to talk about SL3
now. Anyways, i really think about making this game, so you may make
some research before i will start this project.
What's the technology? - I will use engine of CRC2005, an enhanced and
polished version of SL2 engine, it's really fast and stable for all my
needs. I'm sure it has enough power for such game as SL3.
Who are the fans? - Everyone who likes Street Legal, racing/tuning
games, mechanics and all the people who like some hardcore in games.
How much money the development will cost? - Not less than $10 000USD
(ten thousand US dollars), otherwise it's not profitable for me.
How long the development may take? - I expect around 16 months in total, but i'm not 100% sure about that.
Who are the team? - Talented people who are ready to help a very big and
ambitious project or to work hard for money (since this project is not
free and i will have a budget that i could pay cash from)
Where donations will go? - I need to cancel primary job to dedicate all
my time only to development, so donations compensate that sacrifice.
Also, part of donations will go to professionals that i will hire to do
some extra work (like graphic enhancements, designs, additional
programming, etc.)
I will think about logo next week and make some sketches (or even a final image, depends on how much free time i will have)
Hi there,
i didn't release 2.3.1 yet, so i think it's too early to talk about SL3
now. Anyways, i really think about making this game, so you may make
some research before i will start this project.
What's the technology? - I will use engine of CRC2005, an enhanced and
polished version of SL2 engine, it's really fast and stable for all my
needs. I'm sure it has enough power for such game as SL3.
Who are the fans? - Everyone who likes Street Legal, racing/tuning
games, mechanics and all the people who like some hardcore in games.
How much money the development will cost? - Not less than $10 000USD
(ten thousand US dollars), otherwise it's not profitable for me.
How long the development may take? - I expect around 16 months in total, but i'm not 100% sure about that.
Who are the team? - Talented people who are ready to help a very big and
ambitious project or to work hard for money (since this project is not
free and i will have a budget that i could pay cash from)
Where donations will go? - I need to cancel primary job to dedicate all
my time only to development, so donations compensate that sacrifice.
Also, part of donations will go to professionals that i will hire to do
some extra work (like graphic enhancements, designs, additional
programming, etc.)
I will think about logo next week and make some sketches (or even a final image, depends on how much free time i will have)
until he finishes 231 Fan Base SL3 Will be postponed this what he had to say
Hi there,
i didn't release 2.3.1 yet, so i think it's too early to talk about SL3
now. Anyways, i really think about making this game, so you may make
some research before i will start this project.
What's the technology? - I will use engine of CRC2005, an enhanced and
polished version of SL2 engine, it's really fast and stable for all my
needs. I'm sure it has enough power for such game as SL3.
Who are the fans? - Everyone who likes Street Legal, racing/tuning
games, mechanics and all the people who like some hardcore in games.
How much money the development will cost? - Not less than $10 000USD
(ten thousand US dollars), otherwise it's not profitable for me.
How long the development may take? - I expect around 16 months in total, but i'm not 100% sure about that.
Who are the team? - Talented people who are ready to help a very big and
ambitious project or to work hard for money (since this project is not
free and i will have a budget that i could pay cash from)
Where donations will go? - I need to cancel primary job to dedicate all
my time only to development, so donations compensate that sacrifice.
Also, part of donations will go to professionals that i will hire to do
some extra work (like graphic enhancements, designs, additional
programming, etc.)
I will think about logo next week and make some sketches (or even a final image, depends on how much free time i will have)
until he finishes 231 Fan Base SL3 Will be postponed this what he had to say
Hi there,
i didn't release 2.3.1 yet, so i think it's too early to talk about SL3
now. Anyways, i really think about making this game, so you may make
some research before i will start this project.
What's the technology? - I will use engine of CRC2005, an enhanced and
polished version of SL2 engine, it's really fast and stable for all my
needs. I'm sure it has enough power for such game as SL3.
Who are the fans? - Everyone who likes Street Legal, racing/tuning
games, mechanics and all the people who like some hardcore in games.
How much money the development will cost? - Not less than $10 000USD
(ten thousand US dollars), otherwise it's not profitable for me.
How long the development may take? - I expect around 16 months in total, but i'm not 100% sure about that.
Who are the team? - Talented people who are ready to help a very big and
ambitious project or to work hard for money (since this project is not
free and i will have a budget that i could pay cash from)
Where donations will go? - I need to cancel primary job to dedicate all
my time only to development, so donations compensate that sacrifice.
Also, part of donations will go to professionals that i will hire to do
some extra work (like graphic enhancements, designs, additional
programming, etc.)
I will think about logo next week and make some sketches (or even a final image, depends on how much free time i will have)
Re: Fan Base SL3
por Ryamcooper Sáb Dez 22, 2012 1:31 pm
The project may take much time,but we have a lot of fans of your old slrr,I think people like that are going to help in this project, but the biggest challenge will be getting the money.
Re: Fan Base SL3
por locomanusa Dom Dez 23, 2012 5:32 am
This was posted in gom by RAXAT
Hello everyone!
This information is not a fake, i'm actually thinking about making a
game that could be called "Street Legal 3". This project takes its
beginning far in 2007 when i decided to find a team that could help me
with development and investors that may cover all costs. I contacted
Invictus and tried to discuss possible licencing issues, since CRC
engine requires payments for commercial use and they are HUGE,
especially for a startup-business. Nobody decided to investigate into
such expensive development so i had to continue it on my own, as a
result i've created alpha build of game called "Project Delta", it has 2
test vehicles, garage, primitive mechanic module (you can
install/remove parts), inventory right inside the garage and debug
module.
I've faced with a very hard choice that time: 1. continue developing
Project Delta alone, kill SLRR 2.3.1 and achieve unknown results; 2.
freeze Project Delta and make a huge reload for SLRR 2.3.1; 3. Get
deeper into business, collect money and found my own game developing
company to continue both projects. I've picked the 3rd variant and
disappeared from modscene for about 1.5 years, but this time gave me a
lot of important things. I didn't launch my own game development
company, but i've gained a great business experience and important
contacts that may help me in the future.
So, what people can wait from Street Legal 3:
- Similiar modding possibilities: adding add-on cars, parts, maps, gamemodes, script mods, everything!
- Online races, CRC engine does support that, but this part needs some serious extra coding;
- NO MORE RANDOM CRASHES, much better rendering speeds, instant vehicle loads, all benefits of improved resource engine;
- Better vehicle handling;
- Only real cars and real parts in stock game client;
- Recording replays, CRC engine has this feature built-in so it should work perfectly;
- Improved graphics, but since i don't have source code for EXE, i
could experience some problems with this part of work, so i want to try
hiring Boris Vorontsov (creator of famous ENB series mod) to help me
with hacking the executable;
- Even more hardcore game experience! More focus on real life things, less arcade elements, deeper car building and tuning.
BUT, i clearly understand you need a demo-version of game and a detailed
business-plan before investigating anything into this project, so i
will begin making both theese things next year right after release of my
2.3.1 patch (that should happen very soon, patch is almost done). I
will also release the complete source code of SLRR 2.3.1 so everyone
could see how actually i work with this technology and what level of
quality you could expect from Street Legal 3. I'll be completely opened
for people who trust me.
Finally, will you get the sources for SL3 to make mods just like in
SLRR? - If this game will be released, i will give all the sources you
need.
So, summing up, there are 4 important things:
1. No donations before i release demo and show detailed financial
documents. I can also open a kickstarter project to ensure more
guarantees to people who donated their money to me;
2. Full moddability, opened sources after release of ready game (or even earlier);
3. Focus on hardcore gameplay, community takes important part in its building by providing ideas/suggestions;
4. Direct access to developer, no more corporative mail that may have no
answer. You can say what you think and you will be heard.
Hello everyone!
This information is not a fake, i'm actually thinking about making a
game that could be called "Street Legal 3". This project takes its
beginning far in 2007 when i decided to find a team that could help me
with development and investors that may cover all costs. I contacted
Invictus and tried to discuss possible licencing issues, since CRC
engine requires payments for commercial use and they are HUGE,
especially for a startup-business. Nobody decided to investigate into
such expensive development so i had to continue it on my own, as a
result i've created alpha build of game called "Project Delta", it has 2
test vehicles, garage, primitive mechanic module (you can
install/remove parts), inventory right inside the garage and debug
module.
I've faced with a very hard choice that time: 1. continue developing
Project Delta alone, kill SLRR 2.3.1 and achieve unknown results; 2.
freeze Project Delta and make a huge reload for SLRR 2.3.1; 3. Get
deeper into business, collect money and found my own game developing
company to continue both projects. I've picked the 3rd variant and
disappeared from modscene for about 1.5 years, but this time gave me a
lot of important things. I didn't launch my own game development
company, but i've gained a great business experience and important
contacts that may help me in the future.
So, what people can wait from Street Legal 3:
- Similiar modding possibilities: adding add-on cars, parts, maps, gamemodes, script mods, everything!
- Online races, CRC engine does support that, but this part needs some serious extra coding;
- NO MORE RANDOM CRASHES, much better rendering speeds, instant vehicle loads, all benefits of improved resource engine;
- Better vehicle handling;
- Only real cars and real parts in stock game client;
- Recording replays, CRC engine has this feature built-in so it should work perfectly;
- Improved graphics, but since i don't have source code for EXE, i
could experience some problems with this part of work, so i want to try
hiring Boris Vorontsov (creator of famous ENB series mod) to help me
with hacking the executable;
- Even more hardcore game experience! More focus on real life things, less arcade elements, deeper car building and tuning.
BUT, i clearly understand you need a demo-version of game and a detailed
business-plan before investigating anything into this project, so i
will begin making both theese things next year right after release of my
2.3.1 patch (that should happen very soon, patch is almost done). I
will also release the complete source code of SLRR 2.3.1 so everyone
could see how actually i work with this technology and what level of
quality you could expect from Street Legal 3. I'll be completely opened
for people who trust me.
Finally, will you get the sources for SL3 to make mods just like in
SLRR? - If this game will be released, i will give all the sources you
need.
So, summing up, there are 4 important things:
1. No donations before i release demo and show detailed financial
documents. I can also open a kickstarter project to ensure more
guarantees to people who donated their money to me;
2. Full moddability, opened sources after release of ready game (or even earlier);
3. Focus on hardcore gameplay, community takes important part in its building by providing ideas/suggestions;
4. Direct access to developer, no more corporative mail that may have no
answer. You can say what you think and you will be heard.
Re: Fan Base SL3
por locomanusa Ter Jan 29, 2013 9:29 pm
Ryamcooper
SORRY for not posting anyway that's why he is doing fan base SL3
so that other people from all over the world can join to i think he is going
it make it in all languish.
SORRY for not posting anyway that's why he is doing fan base SL3
so that other people from all over the world can join to i think he is going
it make it in all languish.
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